Lumen StoryWrks

Lumen Storyworks: Stories that light up the dark.

Lumen Storyworks · Independent studio · Unreal Engine 5

Scroll to blow out the candle

Our first game · In development

Three Candles

Scottish Highlands · 1746
The forest is always there.
It is up to you to redeem yourself.

A deserter takes a shortcut through a forest that lets no one leave. At the end of the path: a castle, three sisters and three candles that should never have been separated.

GenrePsychological horror
EngineUnreal Engine 5
PlatformsTBA
ReleaseTBA
Trailer

Coming soon

The first trailer, made in Unreal Engine 5.

I · Guilt

Rua

The eldest. Every night she blows out one more candle.

II · Remorse

Gorma

She saw everything and said nothing. Now she is the one watching you.

III · Wrath

Ora

The youngest. She waits for you, seated. Do not look away from the candle.

The images and scenes on this page are concept sketches. The final look is being built with Unreal Engine 5 tools, for a far more realistic result.

Three lit candles with red, blue and yellow halos
The candles
The silhouette of Dunvarra castle in the mist
Dunvarra
A hooded figure reflected in an oval mirror
The mirror
A twig figure tied with string hangs from a tree
The figures
An old portrait of a faceless woman in a gilded frame
The gallery
An oil lantern burning in the dark
The lantern
The studio

Small on the outside.
Ambitious on the inside.

Lumen Storyworks is an independent game studio where story, atmosphere and sound matter as much as gameplay.

We use Unreal Engine 5 to bring the kind of visual quality usually reserved for big productions to auteur projects.

Story first

Characters in mourning, choices that matter and endings that stay with you.

Atmosphere

Light, mist and silence. The fear of what you can almost see.

Sound that tells

Music that reacts to every step the player takes.

Developer notesHow Three Candles is being built
The team

Three people.
Three candles.

Sebastian Negri

Creative Director · World design

Shapes everything you see and hear: the map and its environments, the atmosphere, the characters, the story ideas and the music of Three Candles.

  • Level design
  • Environment art
  • Character design
  • Story concept
  • Music & sound

Natalia Negri

Writer · Story & narrative

Turns the ideas behind Three Candles into a story: the plot, each character’s past, the dialogue and every note you find in the forest.

  • Writing
  • Narrative
  • Dialogue
  • Lore

Nicolas Lofredo

Gameplay Programmer · Development

Turns ideas into something you can play: the mechanics, the systems and all the code that makes the game work.

  • Gameplay mechanics
  • Programming
  • Systems & AI
  • Unreal Engine 5

Want to join the team?

We are looking for people who want to tell dark stories: art, programming, sound, animation, narrative…

Contact

info@lumenstoryworks.com

Press? Logos and images in our press kit (Spanish).